Design Principles-Task 01: Exploration
Design Principles-Task 01: Exploration
05/02/2026 - 27/02/2026 (Week 1 - Week 4)
Zhao Jie, 0387076
Design Principles
Task 1
TABLE OF CONTENTS
1. Instructions
2. Lecture note
3. Exploration
4. Selected design
5. Explanation For Selecting The Work6. Feedback7. Reflection
2. Lecture note
3. Exploration
4. Selected design
5. Explanation For Selecting The Work
1.Instruction
2.Lecture Notes
Lecture 0 – Elements
- Elements of Design:Elements of design are the basic parts that make up a design.They are like the individual “building blocks” of an artwork.
- Principles of Design:Principles of design are about how we organize and arrange the elements.They are the rules or guidelines that help us arrange elements properly.
- Geometric shapes: precise and regular shapes like circles, squares, and triangles.
- Organic shapes: irregular and curved shapes that look more natural and free.
- Actual texture: real texture that can be touched, such as leaves or relief surfaces.
- Simulated (implied) texture: looks like real texture but cannot be touched. It only creates avisual effect, like pencil drawings that look rough.
- Analogous colours: colours that are next to each other on the colour wheel (for example red–orange or blue–purple).
- Complementary colours: colours that are opposite each other on the colour wheel (for example blue–orange or red–green).
Lecture 1 : Contrast and Gestalt Theory
In this lecture, we focused on contrast and Gestalt theory, and how they influence the way people see and understand design.
Contrast
Contrast is the juxtaposition of strongly dissimilar elements. It is often used to grab attention and create a focal point. We can see contrast in many creative fields like photography, graphic design, and interior design.When elements are very different — for example in color, light and dark, size, or shape — they stand out more clearly. Contrast helps highlight the main idea and makes the design more visually powerful.Without contrast, a design may look flat. With strong contrast, the viewer immediately knows where to look.
Gestalt Theory
Gestalt theory explains how the human brain is wired to recognise patterns and simplify complex images. When we look at objects, we do not see separate parts first — we see a single united form.It shows how complex scenes can be simplified. This means design is not just about elements themselves, but about how people perceive them as a whole.
Principle of Similarity
The eye naturally groups similar elements together, even if they are apart.The brain automatically connects things that look alike.For example, bold text is grouped as important information, while normal text is seen as another group.
Principle of Continuation
The human eye naturally tracks lines and curves and prefers a smooth visual flow.When elements are aligned in a row or column, our eyes follow them in order.This creates movement and makes the layout easier to read.
Principle of Closure
The eye prefers to see complete shapes.When parts are missing, we mentally fill in the gaps to see a whole form.Many logos use negative space, where shapes are not fully drawn but still clearly understood.
Principle of Proximity
Proximity means placing related elements close together and keeping unrelated ones apart.When items are near each other, we see them as connected.This makes layouts clearer and more organised.
Principle of Figure/Ground
Objects are seen as either foreground or background.Some elements stand out, while others fade behind.Clear figure-ground contrast helps viewers understand what is most important.
Principle of Symmetry & Order
Symmetrical elements are naturally seen as unified.Objects with symmetry are more likely to be grouped together.Symmetry creates order, balance, and visual harmony.
Lecture 2 : Balance & Emphasis
In this lecture, we learned about balance and emphasis, and how they help create stability and focus in a design.
Balance
Balance is the distribution of visual weight in a design that creates visual equilibrium. When balance is achieved, the design feels stable and comfortable to look at.Balance can be symmetrical or asymmetrical.Symmetrical Balance
Symmetrical balance feels stable, formal, and organised.Symmetrical balance has the same weight on equal sides of a centrally placed fulcrum. This can be horizontal or vertical.Radial balance happens when elements are arranged equally around a central point. Approximate symmetry is when forms are not identical but still visually equivalent around the center line.Asymmetrical Balance
Asymmetrical balance has unequal visual weight on each side of a composition. Usually, one side contains a dominant element, while the other side has smaller focal points to balance it.It offers more visual variety and looks more dynamic, but it is more difficult to achieve.
The Golden Ratio
The Golden Ratio is a mathematical concept that comes from the Fibonacci sequence. It appears naturally in many places.It is considered a representation of perfect beauty and is used as a guide to create visual balance in architecture and paintings. Designers use it to bring harmony, balance, and structure to a composition.
Rule of Thirds
The Rule of Thirds is a composition guideline that divides an image into thirds both horizontally and vertically.The subject is placed at the intersection points of these lines. This creates more dynamism and makes the design less static.
Emphasis
Emphasis is used to create dominance and focus in a design.It can be achieved by using colour, shapes, or value (light and dark). Emphasis helps direct attention to the most important part of the design.
Lecture 3 : Repetition & Movement
In this lecture, we focused on repetition, movement, hierarchy, and alignment. These principles are mainly about how a design feels active and how viewers move through it.
Repetition
Repetition means using similar elements again and again in a design. When elements are repeated, they create pattern and rhythm. This makes the design feel more alive instead of static.Repetition keeps the viewer engaged and involved in the composition. However, if everything is repeated in the exact same way, it can become boring. That’s why variety is important. Changing colour, size, or shape slightly helps create contrast and keeps the rhythm exciting and dynamic.
Movement
Movement is about how the viewer’s eyes travel through a design. It is the path our eyes follow when looking at a composition.Movement happens when objects seem to be moving visually. This can be created through shapes, forms, lines, or curves. Curved lines may guide the eyes smoothly, while diagonal lines can create stronger motion.Good movement leads the viewer in, around, and through the whole design. It makes the composition feel active instead of flat.
Hierarchy
Hierarchy is the arrangement of elements based on importance. It helps communicate information clearly.In any design, we usually want the viewer to see one thing first. That main element is often bigger, bolder, or more eye-catching. Secondary information is smaller or less dominant.Hierarchy is like the choreography of content. It directs viewers to the most important information first and then guides them through the rest.
Alignment
Alignment is about arranging elements so that their edges line up along rows, columns, or an axis.When elements are properly aligned, the design feels organised, stable, and cohesive. Alignment creates unity and harmony in a composition.It also guides the viewer’s eyes naturally across the layout. Good alignment makes a design look clean and professional.
Lecture 4 : Harmony & Unity
In this lecture, we learned about harmony, unity, scale, and proportion. These principles are related to how elements work together and how size relationships affect a design.
Harmony
Harmony is about selecting elements that share a common trait, such as colour, shape, or style. When elements are similar in some way, they naturally fit together.Harmony makes the design feel consistent and smooth. However, if there is too much similarity without any variation, the design can become monotonous.
Unity
Unity refers to the repetition of particular elements, such as colours, shapes, or materials.It gives a sense of oneness and makes the whole design feel connected as a single theme. Unity creates visual balance and prevents the composition from feeling fragmented.When unity is achieved, all elements seem to belong together.
Scale
Scale is about the size of one object compared to another object.Large elements attract more attention, while smaller ones feel less dominant. Changing scale can create emphasis or contrast.
Proportion
Proportion refers to the relationship between parts of the same object.It is about how the size, colour, quantity, or degree of one part compares to another part within the same design.Good proportion makes a design feel natural and balanced. Poor proportion can make something look awkward or unrealistic.
Lecture 5 : Symbol, Word & Image
In this lecture, we learned about symbols, words, and images, and how they work together in design.
Symbol
A symbol is a sign, shape, or object that represents something else. It is used to convey information or meaning.There are two main forms of representation: visuals and graphic symbols. Graphic symbols can be divided into three types:
- Pictorial symbols – simplified pictures that are directly related to real objects.
- Abstract symbols – less detailed versions of objects. They simplify the original form.
- Arbitrary symbols – symbols that do not look like the object at all. Their meaning is learned or agreed upon.
Choosing the right type of symbol depends on the purpose of the design. The clearer and more suitable the symbol is, the easier it is for people to understand.
Word & Image
Images are a vital part of both printed and digital design. Using suitable and relevant images helps strengthen the message.Words must match the image carefully. The relationship between text and image can deepen the meaning of the design. If the words and image do not match, the message becomes confusing.Typeface choice and strategic positioning are also important. By adjusting font style, size, and placement, designers can create hierarchy, balance, and clarity.
3.Exploration
Contrast, Week 2 https://www.pinterest.com/pin/35747390784920018/ |
Gestalt theory, Week 2 |
Emphasis, Week 2 https://www.pinterest.com/pin/34269647160364782/ |
Balance, Week 2 https://www.pinterest.com/pin/3237030958921912/ |
The Design is Asymmetrical balance.In this playing card design, the main character in the center is shown in a red diamond shape. The shape is horizontally symmetrical, so it creates a comfortable visual balance.At the same time, the two “A” letters are placed in opposite corners. The character is placed in the center of the layout. This also makes the composition feel balanced.
| Movement, Week 2 https://www.pinterest.com/pin/4222193395756244/ |
| Harmony & Unity, Week 2 https://www.pinterest.com/pin/281543725733884/ |
This illustration mainly uses a green color tone, creating a calm and natural feeling. It also clearly shows repetition, contrast, movement, and emphasis.
Repetition appears in the repeated lotus leaf shapes across the composition. The circular forms and thin white water lines are repeated, creating rhythm and visual flow.Contrast can be seen in the differences in size and brightness of the leaves. Some are larger and lighter, while others are smaller and darker, creating depth. The strongest contrast is between the green background and the small orange-red fish.
Movement is created by the curved water lines that guide the viewer’s eyes through the image, leading toward the fish at the bottom right.Emphasis is placed on the koi fish. Although it is small, its bright color makes it stand out clearly from the green surroundings.
| Symbol, Week 2 https://www.pinterest.com/pin/91620173666757716/ |
| Word & Image, Week 2 https://www.pinterest.com/pin/211174975851967/ |
4.Selected Design
| https://wahooart.com/en/art/andy-warhol-marilyn-diptych-AE3MB9-en/ |
Marilyn Monroe (1967 Portfolio)
Artist: Andy Warhol
Subject: Marilyn Monroe
• Year: 1967
• Medium: Screenprint on paper
• Size: Each print is 91.5 × 91.5 cm (36 × 36 in)
• Quantity: 10 different color versions
• Edition: 250 prints for each color (plus a small number of artist proofs)
• Publisher: Factory Additions, New York
• Image source: A promotional photo from the 1953 film Niagara
5.Explanation for Selecting The Work
6.Feedback
Week 1 – Week 2I watched all the lecture videos and organised my learning notes. Based on what I learned, I started building my blog and documenting my understanding of design principles.
Week 3
At the beginning, I chose many oil paintings as examples for the principles. But from Mr. Max’s feedback, I learned that oil paintings have too many elements. The principles I wanted to explain were not clear enough. It was hard to show them clearly and describe them well. So I gave up many images.
The explanation of Gestalt theory was quite difficult for me. At first, I wanted to find one example for each of the six categories. But I found that some concepts, like proximity, are rarely the main focus in a work. So I changed my direction. I tried to find one artwork that shows several Gestalt principles at the same time. During this process, I talked with Mr. Max many times. Finally, I found a work that includes more of these concepts.
For harmony and unity, my understanding was too subjective at first. Many times, I only noticed the problems in my chosen works after Mr. Max’s feedback. For example, some layouts had empty areas, or too many colors without unity. While correcting these problems, I slowly gained a clearer understanding of this concept.
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